![]() Players (or teams) get 30 seconds to bet their two cardboard Betting Chips. The Question Reader turns over the 30-second Sand Timer once the guesses have been sorted. The two middle guesses go in the two "Pays 3 to 1" payout slots. The "Pays 2 to 1" payout slot is left open. The middle guess goes in the "Pays 2 to 1" payout slot. If multiple players wrote the same guess, place them in the same payout slot. When the Sand Timer runs out, place the Answer Cards face up on the Betting Mat.Īrrange the guesses in increasing order, from the smallest guess to the largest guess, as directed by the arrows on the Betting Mat. For the 7th and final question, read Question #7 on the 7th Question Card drawn from the box. For the 2nd question of the game, read Question #2 on the 2nd Question Card drawn from the box. Questions 2 - 7: The Question Reader always reads the question that corresponds to the question number being played. Players may answer in whole numbers or in decimals. The answer to every question will be a number, so you can always estimate a guess. Try to come as close as possible to the correct answer, without going over. Players (or teams) have 30 seconds to write a guess on their Answer Card. The Question Reader also plays in the game (So don't look at the answers on the back!)Īsking the Question: The Question Reader picks up the 1st Question Card from the table, announces that it is Question #1, and reads Question #1 from the card.Īnswering the Question: The Question Reader turns over the 30-second Sand Timer. Give the Question Reader 7 Question Cards. The Banker will play in the game as a normal player.Ĭhoose a player to be the Question Reader. (This player is usually the best at keeping a balanced check book!) Stack the Cardboard Chips next to the banker. ![]()
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